Product
Pain Game 2.0
John Allen’s updated Smash-and-Stab routine/gimmick. Four paper bags are used; one contains a wooden block with a six-inch nail pointing upright. The routine creates real audience suspense while the prop’s design ensures safety when properly set. Pain Game 2.0 features sturdier gimmicks, a flat-set nail, and allows a participant to push the nail into the block for added effect and handling convenience.
